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Browsing Posts tagged game

Zombie Kill Of The Week Reborn is a 2d zombie defense blaster action game where you face endless hordes of the undead with limiting conditions from being in a tiny room to a rapidly depleting ammo supply on weapons which may prove ineffective for the task at hand.

The action is very fast paced and the waves progress very quickly which is what you want in an action game for a little light relief, there are unlocks including the ability to call in AI partners to assist you in the carnage and help keep you alive one wave further along with more game modes and levels to unlock. If you fancy a blast you can also invite a friend to join you in online multiplayer to help survive the carnage together, or perhaps leave your friend to get chomped by the horde while you make your escape through the now unlockable door to get a decent weapon and make good your escape without them.

Every 10 waves or so there are boss creatures such as the yeti or the terrifying were-banker and each drop an upgrade if you are lucky enough to take them down.

Check out zombie kill of the week reborn for yourself on steam store.steampowered.com/app/342300

Cluster truck is a first person physics puzzle game where you have to jump from truck to truck avoiding the obstacles of the level in order to reach the goal, but it is not as simple as it seems, as a plethora of trucks all on random trajectories can create a cluster truck of a situation. You have the ability to slow down time in order to make things a little more manageable and this can also have effects upon how fast the trucks reach moving obstructions in the scenery.

The game is still in early alpha and this is where you can keep up with the footage of my gameplay through the alpha and as the game progresses to completion, even at the early stage the game is very challenging and fun, and you can see some of the modifications and mutators which will be available and are planned for implementation to add a bit of spice to the game for replayability once you have completed the main challenge of simply completing the levels.

Check out clustertruck for yourself now at www.landfallgamestudio.com/clustertruck

I can’t escape darkness is a first person exploration puzzle dungeon crawler, where you fall down a hole into a procedurally generated maze where your aim is to stay alive and find your way out of the darkness.

Escaping however isn’t as simple as this as not only are you surrounded by danger at every turn but you also have limited supplies, with a torch that is quickly running out of batteries and only the basics you have to explore the area to find supplies which will help keep you alive long enough to escape the dungeon. There are secrets to discover and many ways to die and fail in your attempts to escape.

The game is difficult but not unfair so it will keep you coming back for more, you could save and continue frequently to avoid the permadeath measure however this might make the game a little too easy to defeat in one run. The game is more designed for you to fail and learn why you failed and avoid dying in the same way again in order to finally find your way out of the dungeon and this is the best way to play for the most enjoyment, the save feature however is useful for if you have limited time and wish to save and continue playing the same run later without rushing in to your death when looking for all the secrets needed to escape.

The game would be ideal for virtual reality but even on an ordinary screen the mood of the darkness and the sounds which you will hear will immerse you into the horror theme of the game, and it is a very enjoyable experience.
Check out I can’t escape darkness for yourself on steam now http://store.steampowered.com/app/346090

Human fall flat is currently in alpha but is already a very playable and fun game, if you are familiar with gang beasts the character movement is very similar to that game however rather than being a multiplayer combat based experience this game focuses around the puzzles that occur in the life of a human.

Your human much like in real life can be painted and dressed in any way your imagination see’s fit, of course in the alpha he is naturally drawn to the cap bearing lifestyle, and this may remain the fact throughout the full release of course but you can still paint said cap in any fashion you see fit, and perhaps even disguise it as a flattened egon spengler do?

Humans start out in this world struggling to stand up and walk, and this may be the case in the game as your human tends to be a little unsteady on his feet, perhaps the result of heavy drinking, but this adds to the challenge of keeping your human straight without falling off the ledge as you look around, this of course is essential as orienting your human revolves around the control gained from looking around, and each arm can be moved easily using said feature to grab items and move them to solve puzzles (or perhaps even trash a certain room within the game)

In the alpha the game begins with humorous tutorialisation video’s hidden throughout the levels with remote controls and witty comments as you solve puzzles such as pushing a button to open a door, the game does get a little more complicated as the puzzles step up from box to pad to open door puzzles into complex find a way to get that part of the scenery loose to swing across this chasm in order to progress further into the game. I would presume the final release would continue the witty humour later into the game and provide more objects to interact with, it has been stated that there will definitely be at least one further area to play around in.

The levels themselves begin rather linear however there are hidden secrets even in the early levels before things really open up to allow multiple paths and solutions to the puzzles and that’s where the replayability comes in, as there is plenty around to mess about with and find hidden secrets you never knew existed as you explore further and play around with objects you didn’t think would do anything.

The game was quickly greenlit and will be coming to steam soon but if you can’t wait you can purchase the alpha directly from the developers on their website. When the game is fully released I will do an update and show what is new to the game and a proper review video.

If you enjoyed the look of the game go buy a copy for yourself and do remember there will more features and at least one extra level in the full steam release!

Go vote on the steam greenlight page this game’s great https://steamcommunity.com/sharedfiles/filedetails/?id=556443937 human fall flat greenlight.

Find out more about human fall flat at http://www.nobrakesgames.com/human/

Currently in early access expect there to be improvements and refinement so take any issues raised with a grain of salt as pointing out area’s for refinement means they’re more likely to be resolved before full release and not be an issue at all!

The game itself is already in a very playable and fun format, being a first person shooter based around the lore and characters of the ghost in the shell stand alone complex series. The menu currently hints to there being plot points besides the simple multiplayer online combat, however without any plot the game is very fun and utilizes the universe well with think tanks in terminal conquest, and the enemy soldiers having essentially been downloaded into by the operatives and taken control of for the use of the combat.

This is one of the good unique features of the game, where the enemy operatives are all identical and you cannot identify until they use their skills which operative you’re dealing with and as a result they could pull out any skill, such as thermoptic camouflage, drones and turrets, arm based rocket launchers, thermoptic shields and more at present. Some of these are transferable to your teammates through skill linking which makes tactical simultaneous useage a tactical method which could take your enemy down with ease and precision.

At present there are three game modes, being team deathmatch where it is the first to score 10,000 points which wins, and essentially you only get 100 points per kill regardless of the “additional points” for shutting down and performing killstreaks, or other special modifiers which grant extra points for regenerating your skill but seem like they should count on a deathmatch scoreboard.

The second game mode is terminal conquest where the aim is to be the first to 5 terminal captures or push to the end of the map (3 points) often this game mode is currently imbalanced and once you’ve captured a point with the aid of a thinktank it can be very hard to stop the momentum gained, also maps are asymmetrical meaning often one side is favored for reasons of their advantage on the map positioning.

The third game mode at present is demolition where much like cs:go you have one life per round and the target is either to plant or defend against a terrorist bomb attack, and is often won simply through elimination. With two targets choosing where to defend or attack is often the tactical problem of this mode and offers the greatest challenge at present as people aren’t as likely to simply rush in like fools getting themselves killed as the consequences are that they have to sit out the round as punishment. Faster paced than cs:go the rounds score a first to 6 out of 10 swapping at 5 points from defense and offence to the other.

Additional modes and unlockable characters may be available, and it has been stated that all weapons would be only unlocked through in game earnt credits rather than money credits which would only go to cosmetic items like skins other than in perhaps special rare dlc.

More game modes, maps, characters and unlockables as well as bug fixes will occur over the game’s early access period and I will cover these and do a full review on release, note that in game frame rate is also smoother than my recording shows and is completely seamless without jumps, stay tuned for updates as they come. The balance issue has also been addressed so teams outnumbering you in matchups will not occur as they previously did.

Get ghost in the shell stand alone complex first assault online on steam now http://store.steampowered.com/app/369200

Blackhole is a 2d physics based puzzle platformer where you have to use gravity pads and momentum to traverse the environment and complete the puzzles set before you, but while that would be a fun enough game this goes a step beyond with a humorous and well written science fiction plot to describe everything that happened through an accident revolving around the closure of a black hole.

Characters are voiced by a recognizable cast of voice over artists to bring the story to life, without too many spoilers you play as the coffee guy who has been thrust into the position of putting the ship back together and finding your crewmates as you are the first one to come across the ship’s previous AI now freed in the form of a PDA and expressing emotions and thoughts previously prevented in her previous format.

The puzzles begin both challenging and simplistic where your aim is to collect the nano parts to fix your ship, with only one required to solve the level but further available for those who have the skill to navigate the rotating environment avoiding the dangers and traverse the changing hazards which prevent your success such as slippery surfaces, lava and even lakes of water, where of course you would be the only person unable to simply swim down to collect the nano part and as a result you must think logically to solve the problem.

Gravity and momentum are essential to solve many of the harder problems, through slingshot maneuvers and diving into water from a greater height you can begin to solve the harder and more logical problems and depending on how well or poorly you perform your witty AI companion will make sure you feel it.

If you enjoy puzzle platformers then this is definitely a game for you, and with the plot and cast this goes far beyond being simply a game and on par with the portal experience with the zany and witty comedic elements added to the plot, there is plenty more to discover inside of the black hole.

Get blackhole on steam now http://store.steampowered.com/app/322680

Paperbound is a very fun local co-op multiplayer combat game using primarily paper craft based literary figures and maps, along with a plethora of cameo’s from well known gaming franchises, combat occurs using melee combat, throwing (knives) scissors, and paint bombs to blot out the enemy and remove them from the pages of history. Combat occurs in a variety of game modes including capture the flag variations and king of the hill along with regular elimination being the first to a score, however there is a variation to this where upon reaching the target score you must also escape through a tear in the page to win and combat becomes a defense of that spot.

The game is very fun and very recommended. Get paperbound on steam now http://store.steampowered.com/app/339690

Teslagrad is a 2D puzzle platformer where the story unfolds through slideshows you find throughout the game as you solve the puzzles and traverse the pitfalls of the game.

You begin by simply outrunning enemies over some platforms before you soon gain the ability to influence magnetizable surfaces to solve puzzles with red and blue arua’s which like magnets are repelled by themselves and attracted to their opposite and essentially all of the puzzles of the game revolve around this, with some enemies which have the ability to influence surfaces, some which are designed to chase you down and injure you, as well as the plethora of pits, electric traps and spikes for you to navigate and avoid.

In traditional puzzle style there will be progress gates which require you to have additional powers which you gain later, such as a rush shift ability you can use to pass through small walls and over pits, as well as a cloak ability which allows you to become red or blue charged as you require in order to navigate further through the game.

The design is clever laid out in a tower which as you climb and gain more abilities opens up previous area’s you may have already solved for further exploration to find hidden secrets and area’s you may have previously been unable to reach.

There are bosses in the game each with their own unique mechanics which once solved become a simple matter of keeping to the routine, but until then can be quite difficult to figure out.

The artwork is very cute and colourful in it’s 2D style and the puzzles do vary up reasonably fast so it doesn’t feel like you’re doing the same puzzles over and over and is a fun experience for any puzzle gamer.

Get teslagrad on steam now http://store.steampowered.com/app/249590

Hammerfight is one of those indie gems that stand out from the crowd, where every movement of your ship is physically matched by the movements of your mouse, not only piloting your ship but also aiming your guns and gaining momentum on your weapons to swing with force to destroy the enemy.

Although this is primarily a mouse game using joy2key you can rebind the mouse controls to your analogue stick giving the greatest responsiveness for those use to control pad gaming.

The game takes place in historical times beginning with monks protecting their home and branching out based around the decisions you make and how well you perform. You would be mistaken if the game was simply combat oriented, and although there are plenty of varieties to the combat forms ranging from simple and small beasts through equal machines to large and rampaging overpowered bosses which can be a challenge to take down. Instead other game modes unlock as you are challenged to them, with a variation of bomb football, rock tossing tournaments, destroy the objects without crossing the lines, team based hunts and more.

Although the game has local multiplayer it can be hard getting your pc to recognize mice as separate entities to be able to use this in game which is unfortunate because a lot of the game modes would be very fun as multiplayer experiences.

Have a look at my playlist and see for yourself as I think this is a game everyone should play as the mechanics and feel of the game are just right even if the game becomes very difficult and challenging later on you will get hours of enjoyment getting up to and perhaps even past my point in the game.

Get Hammerfight on steam now store.steampowered.com/app/41100/

Get black and white bushido on steam now http://store.steampowered.com/app/404050

Black and white bushido on the face of it is essentially a very simplistic multiplayer action combat game with one hit kills and a few game modes. Don’t confuse this with being a bad thing however as with a fast paced action brawl game like this simple is often better.

The game stands out from others in the fact that everything is two tone, either black or white from the background and platforms to your character themselves, and this adds to the strategy for the game, do you hunt down your enemy in territory where you’re highly visible or hide in the shadows and wait for a more stealthy kill.

Initially it can take a bit of time to get use to the spawn mechanics and figuring out where you are located but once you’ve got a handle on things, and being able to see your enemy while they hide in the shade things become a lot more fun.

The mechanics aren’t just as simple as this, as there are grenades and throwing stars, and also the scenery which changes either by the capturing of flags or through domination as often when you’re on the side which is overpowered you will lose all shelter in the dark as the entire screen becomes your colour.

So if you’re looking for something a little different with your multiplayer brawl action you should check out black and white bushido for yourself.

Get black and white bushido on steam now, and find yourself http://store.steampowered.com/app/404050/

Available on green man gaming http://www.greenmangaming.com/s/gb/en/pc/games/indie/black-white-bushido/?tap_a=1964-996bbb&tap_s=4707-cadadd